6/10/2023 0 Comments World of demons gameplayYou might be familiar, for instance, with kappa – water-dwelling turtle-like creatures that keep a bowl of water on their heads and like to pull humans into rivers so they can steal their life essence, or tanuki – a wild canine native to Japan that, in its yokai form, can shapeshift and use its giant testicles (no, really) to do all sorts of amazing things. If you’re unfamiliar with the word, it’s a very broad term that encompasses hundreds of folktale creatures and supernatural entities in Japanese culture. The element that most appeals to me, however, is the integration of “ yokai” throughout World of Demons. You can evade in any direction with a swipe, and as alluded to above, doing so as an enemy strikes will trigger the chance to draw with an ink brush to trigger a counter-attack, Okami-style. Missions take place in arena-style environments where you have full control over movement but will attack automatically. So what does that mean exactly? It means encounters are bite-sized. It’s only natural for a studio with staff that date back to the days of Clover Studio to tackle something like this. World of Demons takes more than a few cues from the legendary Okami, with a gorgeous fusion of traditional sumi-e (black ink brush painting) and ukiyo-e (woodblock print) art styles, a bestiary pulled directly from Japanese mythology and folklore, and a soundtrack composed by Hiroshi Yamaguchi, the composer of Okami’s score. And not just that, a game that – in many ways – is an expression of the lineage of the studio as a whole. Yes, a mobile title from the iconic PlatinumGames. The boss falls, showering the ground with loot, and I sit back to think about my first taste of a mobile title from PlatinumGames. I dance away from the ice pillars that spring up all around and trigger a special ability, calling on one of my equipped yokai, a sickle-wielding weasel called kama-itachi, to let me attack from range. He leaps up high into the air, weapon raised, but just as he swings ferociously down I evade to the side, kicking the scene into slow-motion and allowing me to splash a great gash of black ink across the screen.
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